Volumeshader_bm

Test your GPU performance with our advanced 3D Visualization & volume rendering technology.

FPS: 0

Benchmark Controls

0%
GPU Load
0ms
Render Time
Medium
Shader Complexity

Performance Stats

GPU Memory: --
Temperature: --
Power Usage: --
System Information
WebGL Renderer: --
Browser: --
Screen Resolution: --
Settings

VolumeShader

Performance Testing

Measure your GPU's capabilities with our advanced volume rendering algorithms that push graphical limits.

Real-time Metrics

Monitor FPS, GPU load, temperature, and other vital statistics during the benchmark process.

Customizable Tests

Adjust complexity, quality, and other parameters to tailor the benchmark to your system.

Volume shader bm

What is a volume shader in BM?

Understanding the term “volume shader”

A “volume shader” refers to a shader program designed to render volumetric data — data that occupies 3D space (volumes) rather than just surfaces. It determines how light passes through, scatters within, and is absorbed by a volume (such as fog, smoke, or clouds).

Why use volumeshader_bm?

The volumeshader_bm tool uses advanced volume shader techniques to render complex 3D fractals and volumetric scenes in your browser for benchmarking GPU performance.

Why “BM” and what it stands for?

The “BM” in volumeshader_bm stands for benchmark. It’s designed to stress-test your GPU using volume shader rendering.

How to use volumeshader_bm?

Step-by-step: running the test on your PC

  • Visit the tool’s URL in your browser.
  • Ensure WebGL is supported (Chrome, Firefox, Edge, etc.).
  • Click “Start GPU Benchmark”.
  • The test renders volumetric scenes and shows FPS, performance, and GPU stability.
  • Review your results and compare with other devices.

Tips for optimal results

  • Close other heavy apps to reduce interference.
  • Enable high-performance mode.
  • Update GPU drivers and browser.
  • Plug in your laptop to prevent throttling.

What does a vsbm test do?

Core functionality

A volume shader calculates how light interacts with a 3D volume: scattering, absorption, emission, and refraction.

Application in volumeshader_bm

In volumeshader_bm, it creates fractal volume structures using ray-marching techniques for complex visuals.

Why this matters for benchmarking

Volume rendering is GPU-intensive — perfect for testing GPU capability under stress.

What software uses volume shaders?

Browsers and WebGL tools

Volumeshader_bm runs on modern browsers using WebGL/WebGL2.

3D & Graphics Applications

Programs like Blender, Cycles, and Eevee use volume shaders for smoke, fog, and lighting effects.

Game Engines

Engines like Unreal and Unity use them for fog, explosions, and volumetric lighting.

Why volumeshader_bm for PC matters

When running on PC, volumeshader_bm tests the full stack: browser + GPU drivers + OS performance under shader load.

Do shaders reduce FPS?

Relationship between shaders and FPS

Yes — shaders, especially volumetric ones, reduce FPS since they require complex computations per pixel.

How volumeshader_bm demonstrates this

volumeshader_bm deliberately pushes the GPU to reveal system bottlenecks or performance drops.

Tips to mitigate FPS drops

  • Lower test resolution or complexity.
  • Keep your GPU cool and updated.
  • Close background tasks and use dedicated graphics hardware.

Examples of volume shader effects

  • Fog, smoke, and volumetric clouds.
  • 3D fractal effects (as in volumeshader_bm).
  • Light beams, god-rays, and dust simulations.

How volumeshader_bm shows these effects

When launched, volumeshader_bm visualizes dynamic fractal volumes rendered in real time — testing your GPU with intricate lighting and shading.